Hi, firstly i hope this isnt a double post because i write this all yesterday, but i cant find it, so i probably didnt actually click submit lol. My problem is that up until now if i wanted to stick to objects together so they were one, so that i could still edit them and adjust the vertices etc i would use attach. but the problem i have is if i use attach the weld wont work it i try to weld a vertex from what was originally "object 1" and weld it to a vertex originally from "object 2". so im just wondering if there is a way to make 2 objects into 1, but be able to weld vertices that were originally from different objects together.
sorry if its explained badly
thanks, Craig