Anyone know what's happening? First shot is a simpl test render, second shot on the right is after I zoomed in and rendered that area.
If you look closely at the top of the building, one back corner is all fuzzy looking.
It's done this before in another one of my renders on my bug WIP,
Jonathan
480 posts
21 Jan 2007
It seems to just to it every now and then, did another test (I was doing a tutorial on Normal mapping in Max, and figured I'd do a lighting test).