Hi Friends. Long time no see.
I have a problem here. I wanted to build a scene when smoke shapes a skull. I need this for our recent project.
My idea was to set a find target and speed by surface to get what I need. and it works. but I want to use afterburn to improve it. cuz particles does not look pretty good by themselves.
In order to shape the skull correctly I have to made a lot of particles and it mades afterburn rendertimes very long. also I can't achieve the details I want with it.
So I'll be very thankful if you have some good idea or a link to a useful tutorial.