Hey all,
Long time listener first time caller... I am using 3ds Max 5 and trying to build this Bugatti Veyron from blueprints i found, I found that extruding edges works best for me however, when I try to throw on a mesh smooth it ends up looking like this...(pics) what am i doing wrong, and what is the best way to A) build anything (box, etc) and how do i fix it, or do i have to start over.
Thanks...COOOBRAAAAA