Hi guys. I'm here another time! I'm trying to add motion blur to my scene but without any results. Motion blur added directly in max is sooooo slow. So, I read that is faster to do in postprodution. I read 3dsmax manual, combustion manual but I can't see any motion blur! This is how I did.
In 3dsmax (9), under Object Properties, on the Motion Blur panel I checked Object and I enabled motion blur. Then, under Render Element I have choose Velocity render element, I gave a path and I export my footage in .rpf format. (with my velocity pass full of color!)
So in combustion I have two layer, one with my beauty pass and the other with my velocity/zdepth pass. I read that I have to add to this layer an operator "Show g-buffer" but when I did this pass combustion gave me a warning : Show G-Buffer : Velocity channel is not available. And after that I can't use the rpf motion blur.
I read that the plugin ReelSmart Motion Blur works well but I haven't it and I think that with only combustion I can add successfully motion blur to my footage!
How can I do? (if you haven't any solution I have to use the standard motion blur in max - 12 minutes per frame !

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Thanks a lot as always!