I have just started to use hdri images for my light source. Atm I am creating a sphere for my environment and setting its self illum mat to the hdri image. The only problem is that in my renders i can see the hdri (of course) image in the background. Does anyone know of how to use the hdri lighting data without it rendering out the image too ? This is probly something noobish but i can't find a way. It makes it worse since i have a 180 pan around shot in my anim /