T we're gonna need our own script section soon
Ok I got one working (well haven't done a full sequence but it works for 1 or more frame)
gc
(
callbacks.removescripts id:#fRGlu
txt = "delete $glu3D_02 \n"
txt += "liq = $glu3D_01 \n"
txt += "snapshot liq \n" --snapshot my Glu mesh
callbacks.addScript #preRendereval txt id:#fRGlu
)
I need help for one thing, tell my script at this line txt = "delete $glu3D_02 \n" to continue on even if there's no $glu3d_02 otherwise I need to have one or I get a delete undefined
Now I need to have everything in variables and a button to select the object, a range time (this is tricky I want it to do the script only in the range time but been able to render frames before and after that have no glumesh present)
But dude it works
I'll start a long sequence later and let you know here