Well i know that it is not possible to morph between two completely different objects at default. But it is being made so i wonder how to do that. i googled but didnt find any good explanation. i just found something that they called morpheus and wrapper but couldnt found something thats working. so if someone helps me it would be really cool TIA
You can merge 2 different objects as long as they have the same vertice count. So...if your objects have different vertice counts, just add or subtract vertices from one or the other until they are the same
Hey T, am I right in thinking that the morphing goes on vertex id numbers? Therefore if the number placement is way off, then you'd get some weird looking trannies?
something i've done once to morph 2 things that had very different vertex counts was to duplicate each object that need to be morphed, then modify the duplicate to be the general shape of the object you want it to morph to. then you do the same thing with the other object, modifying it to be the shape of whatever its morphing from. then, run the animation twice, once with each object. then cross fade them in a compositing program. its basically the technique used to do 2d morphs in programs like Elastic Reality. its a bit more work, but each object doesn't need to have the identical vertex counts.