How come zbrush and other progs have come up with lets be honest incredible modeling tools and brushes, yet the major cg animation apps have us still fiddling around with single verts.
these days if I had to do it all from the begining I would just get zbrush and animation master and have $3000 to spend on Sub D's and a renderer and prolly a carribean cruise.
Just 'cos all them tools are under one roof dont make it easier and better.
What D'y'all think