Yeah dude. 3641 to be exact.
It's a dialogue sequence between two characters, so there is a lot of time where he isn't saying anything and I just have to keep him alive. Still though, so...many....frames.
I wish I could brag about what game it is, it's so awesome and I'm pretty sure everyone here is going to play it at some point. I've got an NDA though so I'm not sure if I'm allowed to disclose the title. However if one were to go to the
http://www.image-metrics.com website, look at their past games, and then compare it to a list of games due out soon made by the same company...one might be able to figure it out without me mentioning it.
I should also mention, I'm not doing it from scratch. All the basic face shapes are in there, puppet style, my job is now to breathe life into it and make it awesome.