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Richard 1,943 posts
hey there all!
I have a little question for you...
my studies in paris are comming to an end, and i am starting to think of the possibilities i will have once i graduated,
i am either going to work, or continue my studies for an other 2 years in art and animation. so far, here is what i am thinking of:
- animation mentor (would be great but i don't think i'll be able to handle the fact that i am alone in paris with no actual place to go everyday)
- push my art skills in los angeles with Michael D. Mattesi's school (enterartcad.com) (very complicated to get a visa and it would be expencive, but i'll shure look into it)
- study at gnomon for a bit (same visa and money issue)
- go to wales with iest for a little bit
- i am also thinking of going to spain and either work there or study there (does any of you know any school or studios where i could work?)
if you guys have any ideas of what i could do or where i could work, i would be greatfull to hear them... i am willing to go and work anywhere on the planet as long as i have a job (usa, australia, uk, spain, germany, italy, africa, etc...). so in case there is room for a french guy whereever you work, let me know!...
was also thinking of going and study in the us, but damn, schools are expencive!
so, once again if any of you have any ideas, i'd apreciate it...
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JayG 1,164 posts
Gnomon is awesome, but yeah expensive as hell.
I guess ask yourself what is your end goal? You could always work, then go back to school later as well.
Do you need more schooling for what you want to do? Do you have the skills for an entry level position? Are you trying to skip entry level and move up to something better through more schooling? Do you enjoy eating peanut butter and jelly sandwiches?
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Richard 1,943 posts
my main goal is to work in a creative and artistic environment. apart from that i am not quite shure yet of what i wanna do.
i think that i need for myself to experience feature cartoon films in places such as bluesky, but getting in there does not happen just like that, and it is very ambitious of me to say that i wanna work there...
that's why i think i need a lot of experience from the industry first. then i'll need to figure out what do i accualy want to be... animator? lighting artist? modeller? rigger? and that i really don't know, cause i like it all...
sometimes i really feal like i would love to be one of the creative guys in big cartoon studios (then again, who wouldn't?). but that's not for now, getting there takes years of experience!
so yea i think that working in the industry for some time will definatly help me realise what i want to do. Then, from there, i could maybe see a little further ahead.
i am looking for places worldwide since 3d is the same everywhere and at the same time get more cultural experience and benefit a lot from it.
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rrateme95 262 posts
Hmm... maybe you go for the two more years of study because the more study the better and then maybe go to a studio like make, e.t.c. and then kinda get some more studio experience and then maybe from there you'll know what to do, but I mean dont get me wrong i'm only 13 years old so I probably have no idea what i'm talking about

Maybe you should just think about all the pros and cons of going to study somewhere else, joining animation mentor and you might find one suits you more than the other
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Richard 1,943 posts
going to the us, is actualy complicated because of the whole visa thing....
and what keeps going in my head theses days is, "how will i know what i wanna do after two more years of studying if i don't know now?" and i guess the only way to find out is to go and experience it, then see from there...
it's so funny, reading over this stuff makes me realise how much of a cliché situation this is for students! ^^
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Global 1,589 posts
I forget... are you a Max or a Maya user? If you are a Maya man and want to jump in to a production environment we may have something at our place. Maybe you could spend a few months in Thailand thinking over your future
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Richard 1,943 posts
i'm a maya and max man!
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BColbourn 2,323 posts
woo for being a hybrid! spain sounds cool.
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hype 2,964 posts
I'm not much for school, especially if i was just about to graduate - I was DYING to get out of school when I did my 2 years at the Art Institute of Pittsburgh! I couldn't wait to just get on with it already, to get out there working on things. And to be honest, you will learn more on your first real production that you learned in any 4 years of schooling. So, obviously, I think you should get out there and go for it, start looking for a job!
(besides, you never really stop learning, especially in this field, with software and computers changing almost daily! and there's always books and online workshops and classes you could take while you're working if there's stuff you still want some formal training on.)
And something to keep in mind is, the smaller the studio you get in to, the more you will (probably) have to do, which, in my opinion, is much funner and just all around better. You learn tons more, you learn to understand every aspect of the production, and you can try a little of everything to get a feel for what you might like to specialize in, if you decide you want to try a bigger studio.
I think that when you actually get out there and start looking for a job, you'll find it's not nearly as difficult as you might be thinking it is. We've all seen your stuff here, we all know you're very talented. I've seen many, many much less skilled people get jobs at studios like here (R&H), Digital Domain, and ILM. I think you're really gonna love getting out there in the field and getting started!
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JayG 1,164 posts
Yeah I agree with Hype. You are more than talented enough as is to find a job in many places.
Go to Thailand!
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Richard 1,943 posts
thanks a lot Sean for all the advice.
I have a new question for you all:
does anybody know any 3d studio in san francisco?
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BColbourn 2,323 posts
you looking for games or what? there's a bunch of studios listed here:
http://gamedevmap.com/index.php?tool=lo ... 0Francisco
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hype 2,964 posts
Pixar
ILM
The Orphanage
Phil Tippet's Studio
there's tons more, those are just the fx companies I can think of off the top of my head.
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BColbourn 2,323 posts
rich, you dont work at pixar yet? what the hell
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JayG 1,164 posts
Yeah there really is a lot of them in San Fran and in the bay area in general.
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Richard 1,943 posts
seems as if indeed....
thanks a lot for the links and names, there is a ton of places to work over there!
do you have any idea on how keen they are on hireing foreigners in general? (might as well send an email or two and just ask them)
i guess they are looking for years of experience in the field and would not hire someone who just got out of school right?
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hype 2,964 posts
You'd be surprised at how much they hire right out of school. Even those places I listed. All of them, everyone you will find.
Right now it looks like Pixar is hiring texture artists, lighters, riggers, fx artists, and more.
http://www.pixar.com/companyinfo/jobs/index.html
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BColbourn 2,323 posts