I am curious does any of you 3d artsist learn programming like C++ or Java or smth like that.
I am learning C++ when i have time. I mostly use my time learning 3D but sometimes when i feel a little bit of change i try to make c++ tutorials. My programming skills are not so good. I know how to make "hello world" program in c++. I even tried to make text based blackjack game once but i got stuck behind random number thingy....
Personally I think programming knowledge can be very valuable in 3D - but certainly not essential. I think it depends greatly on what you are doing with the 3D app. I find MEL (Maya Embedded Language) pretty useful sometimes when animating, but I don't often use it for animating
However, MEL is extremely useful when I rig as I have written certain tools that do a lot of the repetative tasks automatically.
One other thing to consider is just how far you want to go with programming... If you have a good 3D background and can write custom programs you will be a very valuable member of a production team.
i second that, programming knowledge can be absolutely essential to some large scale applications like handling crowds and particles and such. i personally know a bit of c and some maxscript . it doesnt really matter what kind of language you plan on learning as long as it isnt something low level like basic or something like that because most programming languages share similar a syntax so its easy to transition form one to the other . for example a lot of maxscript is similar to c or c++ its like a mix of c and basic.
?@m
41 posts
18 Apr 2006
Personally I'm just entered (one year) into the programming world. I've studied Java, and Obj. oriented programming (always on java). So I'm at the beginning, I've not done personal projects or something big for now .