Ha! Particles... i think you give me too much credit

i don't know particles!
All I did was draw out a bunch of farm objects and traced them in maya with the create polygon tool then gave that poly some mass by extruding it... then texturing it .
The animation was a mix of expressions for the cycles (smaller clouds attached to the twister and the trees and all that) and keyframed animation... very little of it.
I wanted to give everything that cardboard texture... but I got lazy..
Thanks for asking man! I feel like I know stuff now