lol I rigged it with the epic tools "pivot reposition" and "rotation tool"
After I started riggging the whole thing with bones, i figured that it really wasnt worth it, it looks better if the legs are sollid. If you notice every part of the object is a teapot except the eyes which i sub-d'd into the front.
About the sliding legs: That happened because i planned on making the walkcycle continuous. But I think the game Everquest (horribly rigged) tempted me to make that sliding spider leg look, since they usually have their legs sliding. I guess they use the walkcycles in the game and never really speed the walk up when they go faster. Damn everquest developers!!!! this is turning into a rant, so i have to stop myself now.