hey thimsj,
those are locking great, i'm impressed, concerning this was your first try.
i tried it myself, recently...but never got to manage it that good...
what i ask myself (kinda difficult to explain in english for me, so sorry), how would you go, when animating walkcycle in world space? i mean if i animate a walkcycle, but the char doesn't move forward, its all about changing z values of controllerpositions (this way i can copy keys). but when it comes to movement in world, how would manage to get every step to be as far as the last one...
is this all made by eyes (try and correct, try and correct) or is there a way of automating (i.e copiing keys), which i never dicovered?
hope this sounds not to stupid
any help is highly appreciated
greetz
marcus