Hello guys,
i used 3ds max 7 and pflow as well as parray particle system. to simulate egg collision over the glass surface.
i used glu3d's pwrapper plugin to build mesh surface around yolk;s particles.
yolk;s particles r done with pflow( which is sticky on glass surface)...and egg;s shell cracking is done using parray which also looks sticky to glass.
well in real world egg;s shell tends to be joint instead of cracking into pieces.i don;t know how could i do that but will do it.(maybe i have to animate manually those egg;s shell fragements.)
images ::
Anyway guys here is video ::
http://jigu.actkid.com/output1_egg.mov (8.35 MB)
http://jigu.actkid.com/output1_egg.avi (divx 1.35 MB)
plz download quicktime instead of divx avi as divx is dark due to compression.
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