haha thats cool.. i especially like that last "grasp for help" as it is ending. i was trying to figure out how you did the blend between hotdog to character; did you switch the objects or is there an actual blend (i mean like do the hands grow out of the hotdog or did you just swap the geometry -- i couldn't tell while i was trying to play it slowly)?
Yeah, it's just an object switch. The visibility attributes were keyed. I wasn't sure how it would turn out in the final render, but it worked out pretty well for a simple technique.